Keep the item when you cannot identify its rarity, class use, replacement or market state. Synthesize only a verified matching set you can afford to lose. Sell only after checking that the item is not your best viable piece, a class-switch fallback or a needed input. Price and success-rate guesses do not belong in the decision.
CAUTION / Synthesis and selling can remove items permanently.
CAUTION / Reconnect before relying on the displayed Synthesis Success Rate; the September 23 notice describes a display correction but does not publish the base rate.
Do this in order
- Identify the exact item, rarity color, class and equipped alternatives.
- Keep one usable loadout and one class-switch fallback before using duplicates.
- Confirm the synthesis screen shows the expected matching inputs and output state.
- Compare the item’s actual Market state without assuming the asking price is a completed sale.
- Act only when the loss is acceptable; otherwise mark the item hold and revisit later.
The safest default is a named hold
A new loot game trains players to clear inventory quickly, but War of Genesis links equipment to progression, class experiments, synthesis and a real Steam Market. That makes a mistaken deletion or sale more expensive than a crowded slot. The safest default for an uncertain piece is not “keep everything forever.” It is a named hold: keep the item until one missing fact is resolved.
Name the reason: unknown rarity, no replacement, possible class switch, synthesis input, or market delivery still pending. A named hold can be reviewed. A vague pile cannot. Once you have a stable equipped set and understand the item labels, duplicates become easier to classify without pretending that every color or stat roll has a universal value.
Synthesize only a controlled batch
One Steam reply reports that six matching items were enough to synthesize and warns that green and blue can be visually confused. That is a useful interface warning, but it remains a single player report. Before confirming, read the input slots rather than relying on a quick color glance. A September 23 hotfix notice says the Synthesis Success Rate increase is applied as a percentage of the base rate, while the affected display made it look like a direct addition. Reconnect before recording the visible rate, and keep the client date with the evidence.
The official FAQ confirms Blacksmith tabs for Equipment, Accessories, Pets, Wings, Runes, Jewels and the Refinery. It also says combining or dismantling Tier 3 items in the first five of those categories yields tier-specific Relic enhancement materials. It does not publish a synthesis success rate, so do not infer one from a few successes or failures.
Market price is not item value
A listing shows what someone asks, not necessarily what another player paid. Thin markets can display one extreme offer without meaningful demand. Before selling, check whether comparable items actually exist, whether their random stats differ, and whether you can replace the item if your class plan changes. The official store promises trading but does not promise profit.
Separate three values: progression value on your account, option value for another class or future patch, and current market value. The highest asking price may still lose to progression value if the sale creates a wall. Conversely, a duplicate with no use may be a reasonable listing even if it is not rare. This site does not provide investment or earnings promises.
A four-bucket inventory routine
Sort only enough to keep farming safely: equipped, fallback, controlled synthesis batch, and review later. Do not put a purchased item into synthesis until delivery and ownership are clear. Do not list the only working weapon for a class you plan to test. If the interface or patch changes, reclassify the affected bucket rather than refreshing the date on every item.
The official roadmap says economy, balance and convenience work will continue through Early Access. That makes compact rules more durable than a launch-day spreadsheet. The rules here survive because they manage uncertainty and reversibility; exact item values will need stronger evidence before they belong on a public page.
- Equipped: current known-good loadout
- Fallback: another class or mode
- Synthesis batch: verified matching items you can lose
- Review later: one specific missing fact
Quick answers
How many items are needed for synthesis?
One current Steam reply reports six matching items. The site has not independently reproduced that number, so confirm the current synthesis screen before acting.
What is the synthesis success rate?
The base rate remains unknown. A September 23 hotfix notice says a rate increase is calculated as a percentage of the base rate and corrects a display that looked additive. Reconnect before reading the current probability, and do not turn the displayed value or a small sample into a universal rate table.
Where do Relic enhancement materials come from?
The official FAQ says tier-specific materials come from combining or dismantling Tier 3 Equipment, Accessories, Pets, Wings and Runes.
Should I sell valuable-looking drops?
Only after checking replacement, class fallback, synthesis use and actual market state. A listing price alone does not prove a sale or profit.
Next useful pages
Trace every claim
[WoG] War of Genesis: Idle Loot on Steam
Official game loop, Windows requirements, Early Access scope, trading, raids, World Boss and Arena.
New Normal Soft / Steam · 2026-09-10[Notice] Frequently Asked Questions (FAQ)
Official September 14 paths for Auto-Combine, class changes, the Ether Shop, seasonal rewards, Steam Overlay payments and the earlier Marketplace delivery route. Compare with the September 17 announcement before using a version-sensitive step.
New Normal Soft · 2026-09-14[Update] Hotfix Patch Notice
Official notice for a Synthesis Success Rate display correction after reconnecting. It says the increase is a percentage of the base rate rather than a direct addition, but supplies no base rate, numeric example or completion confirmation.
Newnormalsoft · 2026-09-23Blacksmith auto-combine question
One reply reports six matching items and warns that similar rarity colors can be confused.
Steam Community players · 2026-09-13Upcoming Content Improvements & Update Roadmap
Official planned improvements; plans are not shipped features.
New Normal Soft · 2026-09-11War of Genesis: Idle Loot Starter Guide!
Player guide covering classes, blacksmith, marketplace and early progression.
Sir Eat Alot · 2026-09-12